Baltic Sea

Research engineer from Moscow wins the Killer Shrimp Invasion Challenge!

In March the Killer Shrimp Invasion Challenge was opened on Kaggle by Ocean Data Factory Sweden (coordinated by SCOOT): Use innovative machine learning (ML) solutions to predict the spread of the so-called “Killer Shrimp” (Dikerogammarus Villosus) into the Baltic Sea. The challenge is now closed , the referees have completed the evaluation and announced that the winner is…

Dimitriy, research engineer at IBRAE RAS in Moscow, Russia! Dimitriy nicked the winner’s place with a score of 0.99954 (out of a maximum possible 1) and by complying to all rules. Dimitry will be presenting his model in an open webinar on June 16th, see below:

The Benefits and Challenges of Open Innovation and Citizen Science for Solving Ocean Challenges through Applying ML to Ocean Data

Join us on June 16th for a Zoom discussion (Please register here):

  • 15:30 to 15:40 Introduction to Ocean Data Factory Sweden and afternoon discussion
  • 15:40 to 16:10 The Killer Shrimp Invasion Challenge on Kaggle: An online competition tackling the spread of invasive marine species through machine learning
  • 16:10 to 16.20 Break
  • 16.20 to 16.50 The Koster Seafloor Observatory on Zooniverse (still open to join!): Using citizen science and machine learning to annotate subsea imagery
  • 16.50 to 17.00 Concluding remarks

Join the Killer Shrimp Invasion Challenge!

Ocean Data Factory Sweden (coordinated by SCOOT) releases an open challenge: Use innovative machine learning (ML) solutions to predict the spread of the so-called “Killer Shrimp” (Dikerogammarus Villosus) into the Baltic Sea. Join the Killer Shrimp Invasion Challenge online on Kaggle!

Are you

  • a data scientist interested in applying your knowledge to environmental challenges?
  • a marine scientist interested in using Machine Learning in your work?
  • generally passionate about the ocean and keen to learn more about Machine Learning and Marine Science?

Then this is the right challenge for you! The winner of this competition will be awarded a €150 prize, along with the opportunity to present their winning model at the next ODF Sweden Grand Meeting. The event will be in the beautiful city of Gothenburg in June 2020 (date tba).

ODF Sweden supports Baltic Seabird AI/UX Hackathon

Ocean Data Factory Sweden (coordinated by SCOOT) will support the AI/UX Hackathon about the Baltic Sea Guillemots (“Sillgrisslor”), taking place on November 21-22 in Gothenburg. ODF Sweden will be in the Hackathon jury and our partner SMHI will deliver local oceanographic data.

The Guillemots are fascinating seabirds high up in the food chain. They can tell us a lot about the state of the fish and the rest of the Baltic Sea ecosystem. Gathering and annotating data is a heavy task for the scientists of the Baltic Seabird Project. In last year’s trial, huge leaps were made with the help of citizen science. The live stream hosted by WWF produced some 1300+ comments and insights. With the use of AI, recognition of individuals and frequent events could be automated, leaving the extra-ordinary and rarer observations to researchers and citizen science. 

Register and more info here. Deadline for registration is November 7.